Clip Studio Paint Assets

(Original Post Date: February 10th, 2021)

Yesterday, I discovered a new whole set of tools for me to help with the comic 😀 I downloaded all sorts of 3D assets to help me draw characters and objects! I knew this was something I could do in Clip Studio Paint, but I honestly didn’t know how to access the assets. I didn’t realize I had to update CSP. I even thought it costed money to do that. Once I realized it was free, I updated it right away. Next thing I knew, I was downloading a whole BUNCH of assets for my story. Both useful to the comic and both useful for the future. In this post, I wanna share with you some of the ways it has been working for me 🙂

Types of Assets

Locations

A downloadable, 3D model of a bar.
My work-in-progress for a drawing of some characters at a bar. As you can see, poor Dimwit is experiencing Asian Flush 😦

I absolutely LOVE the option to download 3D models of places. CSP allows you to download things like classrooms, buildings, etc. In the above pictures, I was able to use a 3D asset of a bar. I got inspired to make some of the characters at a bar scene. Perspective has never really been my forte, no matter how many tutorials and tools I use. Heck, I even watched Mark Crilley’s YouTube tutorials about drawing perspective more than once! I don’t intend to use these assets as a crutch, but I do think they will help me learn 🙂

Character Size Chart

The body shapes for each of the Space Grind ensemble cast 🙂

I have made character charts in the past, but it felt like I always needed to adjust their sizes to make them look accurate. When I used the 3D models in the updated version of CSP, this process was MUCH FASTER 😀 I wasn’t able to make the characters look “cartoony” with the old version of CSP. But with the latest update, I could easily adjust the shapes of certain body parts.

This is the old version of the 3D model. Yes, I could technically adjust the size, but it was limited. I couldn’t make the characters look like cartoons. They would look more like real people.
From this menu, I can easily reuse. one of my characters’ 3D models 😀
This is RSL’s saved 3D model. I’m able to pose her without having to remake her body over and over again.
This is a pose for Trax. Observe: his shoulders are broader in this image vs. the character size chart. That’s because I’m able to adjust their appearances, even afterwards. All I gotta do is save the adjusted version 🙂

3D objects & Making the Art

And finally: an example of how I can make full-blown art using the 3D models. I decided to dynamically pose RSL pole dancing 🙂 This would’ve been hard for me to do without the 3D model. It’s tough to admit, but right now it’s the truth.

I am also able to download 3D assets for CSP 🙂 Here is an example of me using them.

Here is RSL pole dancing in 3D. The pole is also a downloaded asset.
The drawing after using the 3D model.
3D vs. 2D

Those are the ways I’ve used the assets so far 🙂 I am so excited to do more with these new resources. I thought it’d be interesting to show you guys this. Have a good day 😀

Published by Alexandra Nelson

I am a self-taught comic book artist/writer. I have written two comic books so far, to present just a snippet of what goes on in my brain. I love my characters in Space Grind dearly, even though they go through some chaotic stuff... While not all of the lore is set in stone, please check out my self-published comics 'Space Grind: House Havoc' & 'Space Grind: Robot Takeover!' on Amazon.com

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